AMD CONFIRMS THAT FIDELITYFX SUPER RESOLUTION IS COMING THIS YEAR

AMD CONFIRMS THAT FIDELITYFX SUPER RESOLUTION IS COMING THIS YEAR

AMD’s Scott Herkelman has confirmed that their FidelityFX Super Resolution technology is coming this year on PC and to follow on consoles.

In a recent interview with PCWorld , AMD reiterated its plans to roll out the FidelityFX Super Resolution feature for RDNA 2 graphics cards later this year to address NVIDIA’s DLSS. The information came from the latest Full Nerd Special podcast featuring AMD’s Scott Herkelman , who attended as one of the show’s guests. The technology in question was announced several months ago and this year competes with the NVIDIA branded feature – which has been particularly talked about – regarding the GeForce RTX GPUs. Scott also confirmed that the technology will arrive first on gaming PCs with Radeon RX GPUs, but will later be rolled out to other platforms such as gaming consoles such as Xbox Series X and PlayStation 5 , which are also powered by the RDNA 2 architecture.

It also appears that development is going very well, however the team would be working very hard to ensure that the upscaling algorithm provides the best possible image quality. During the past few hours, the official acronym has also been confirmed, which is FSR : previously it was mistakenly called FFS or FXSS by some portals. NVIDIA’s DLSS relies solely on AI-assisted machine learning which is powered by their Tensor core GPU architecture while AMD, which appears to be more aligned with the Microsoft DirectML approach , may be driven by standard hardware and not specialized AI cores. .

Unlike NVIDIA, AMD does not offer a specific GPU line for mining , but there are rumors that they may be in development. Unfortunately, AMD GPUs are not so exceptional in this field compared to NVIDIA’s Ampere offerings: AMD’s top, the RX 6900 XT, offers around 60-70 MH / s in Ethereum , while NVIDIA’s GeForce RTX 3090 can reach i 125 MH / s when tuned. Speaking of which, did you know that the mining limiter has recently been bypassed for the NVIDIA GeForce RTX 3060 ?

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